I’m just writing something quick to let everyone know Fail to Win is being worked on, specifically chapter 2. I can’t say much because of spoilers, but I attached a few screenshots just to show how ridiculous this game is getting. These stages definitely need some work, but the plan for this chapters is pretty solid now. The original plan was to make Fail to Win a short, 1-2 hour game, but the demo ended up being that. Now, the plan is much larger, something you might have a hard time finishing in one sitting. Also, I’ve been making progress on the stage builder. I plan to include that with the game so players can make their own deadly puzzles.
Also, I’ve been gradually updating the chapter 1 demo based on feedback from players. I swapped out/tweaked some puzzles and I clarified some of the instructions. These early challenges are crucial for getting a sense of the weird rules of the game so you are prepared when tackling the larger, interconnected puzzle-box challenges planned for later in the game. The free demo is still downloadable at the same location: https://tykenn.itch.io/fail-to-win-chapter-1